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Place your ships, hunt the computer fleet, sink it before it sinks you.
Touch / tablet: tap and drag work like click and drag on a desktop. Use Fullscreen above for a larger play area without scrolling past ads and tips. Keyboard shortcuts listed in each game also have on-screen buttons where they matter.
Runs fully in your browser. Scores are saved on this device only.
Place your five ships on your 10x10 grid (rotate to change direction). Then take turns firing at the computer grid by clicking a cell. A "hit" keeps the same turn cadence, a "miss" passes the turn. First to sink every opposing ship wins.
When hunting, alternate squares like a checkerboard — the smallest ship covers two cells, so there is no point firing on two adjacent misses. After a hit, trace up-down-left-right until you sink the ship before looking elsewhere.
Yes — ships may share edges in this implementation, which mirrors the classic paper version. They may not overlap.
Yes. The AI never peeks at your grid. It uses a "hunt and target" strategy: random-ish checkerboard hunting until it hits, then tracing the ship.
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